🇺🇦 NO TO WAR 🇺🇦
Hello! I am Eugene Kukshinov. I got my PhD from Temple University (#TempleMade), and I have been recently working as a postdoctoral researcher (originally via Lupina Foundation fellowship) at the HCI Games Group of the University of Waterloo (Canada) in the Games Institute!
I have recently received the Best Paper Award 🏆at IEEE VR 2025, and I was also awarded the Seal of Excellence 🏅by the European Commission for the Horizon Europe MSCA project proposal on immersive storytelling.
Recent news
- ACM IMX’25 in Niteroi/Rio de Janiero!In this study, we think we have discovered a new phenomenon specific to social virtual environments. It is closely related to the subjective individual sense of embodiment in VR, but it is not the same. It is an… Read more: ACM IMX’25 in Niteroi/Rio de Janiero!
- On attending “Questioning Reality 2025” at the Data Sciences InstituteLast week, I had the chance to attend Questioning Reality 2025 at the Data Sciences Institute at the University of Toronto. The event was packed and incredibly well-organized, creating a fast-paced environment for real conversations about the future… Read more: On attending “Questioning Reality 2025” at the Data Sciences Institute
Current projects:
- differentiating character and avatar relationships;
- VR transition‘s effect on presence;
- de-normalizing toxic behaviour in video games;
- effect of miscommunication on behaviour in Social VR;
- analysis of breaks-in-presence.
See more details in RESEARCH and CV.

